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 Post subject: Hekthor Khan, Obliterator Lord
PostPosted: Mon Mar 30, 2009 9:01 am 
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Fabricator-General of The Dark Mechanicum
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Joined: Mon Oct 13, 2008 12:32 pm
Posts: 28
Once a Techmarine, Hekthor Khan is now a part of the Dark Apostle Pherax's Holy Council, as well as the Host's emissary to the Dark Mechanicum.

Pts: 1165 (you'll see why)

Code:
WS  BS  S  T  W  I  A  Ld  Sv
  5    5   4  4  3  5  2   10  2+ (5+)


Unit Type: Infantry

Number/Squad: 1

Wargear: Chainfist, Obliterator Weapon, Daemonic Servo Harness

SPECIAL RULES

Fearless, Independent Character, 5+ Invulnerable Save, Slow and Purposeful, Baneblade Transport

Daemonic Servo Harness: The harness has been mutated by the Obliterator virus. Hekthor Khan may elect to attack with the harness in close combat rather than use his chainfist. It strikes at his Initiative, and has +2 strength.

Obliterator Weapon: One per turn from the following; Lascannon, Multi-melta, Plasma cannon, twin-linked plasma gun, twin-linked meltagun, twin-linked Flamer.

Baneblade Transport: He always takes to the field in a nameless Baneblade (cost included). It counts as a normal baneblade, with two extra sponsons. Khan must start the game on board, and it counts as open-topped for transport purposes. Only Khan may be mounted in the Baneblade.


This guy is actually for my Apocalypse army, so any feedback would be appreciated :) I'm gonna convert a model for him anyway, just to try out my sculpting skills. Also, I came up with the points cost by adding the following together: Basic Chaos Lord, 1 Obliterator, The Fortress Of Arrogance, cost for baneblade sponsons, and an extra 50 for the daemonic servo harness. Then, I just rounded it up :P

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 Post subject: Re: Hekthor Khan, Obliterator Lord
PostPosted: Sun Jul 12, 2009 10:20 am 
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Servo Skull
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Joined: Tue Jul 07, 2009 4:13 pm
Posts: 25
So it is a Chaos Yarrick? Cool. You could use him against me.

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Harkon: Yeah, but where are we gonna get a marmoset and a pair of roller skates at this hour?


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 Post subject: Re: Hekthor Khan, Obliterator Lord
PostPosted: Tue Dec 08, 2009 7:59 pm 
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Joined: Mon Oct 13, 2008 12:32 pm
Posts: 28
Sort of, but with weapons morphing out of his arms :P

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TSOALR wrote:
It's all fun and games until someone loses an eye. Then it's fun and games without depth perception.


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 Post subject: Re: Hekthor Khan, Obliterator Lord
PostPosted: Tue Dec 15, 2009 10:09 am 
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Servo Skull
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Joined: Tue Jul 07, 2009 4:13 pm
Posts: 25
:P Not bad still. Points are HUGE!! but still easily cover the cost of the two models in game.

_________________
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Kren: Are you thinking what I'm thinking?
Harkon: Yeah, but where are we gonna get a marmoset and a pair of roller skates at this hour?


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